name = Ronin back
preview = ronin_preview.bmp
dir = ronin
model = roninback.gmf
type = extras
base = Component
styles = Default
passthru = crate01
sort = 50
fracture = 20
hitpoints = 24000
mass = 120
description = Ronin's back!
damagesounds = sounds\aluminum_collision.wav,sounds\aluminum_collision2.wav,sounds\aluminum_collision3.wav
attachsound = sounds\cmp_generic.wav
hidden = 2